Tilman

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Released my Web Feed Roll 📡

I just put together a »web feed roll« — a hand-picked list of blogs I actually read, each with a short intro and their latest posts pulled via RSS/Atom.

Web feeds are a quiet, open way to follow people online — no ads, no engagement bait, just posts showing up when they're published. If you've never tried a feed reader, this is meant as a gentle on-ramp — a glimpse of some worthwhile blogging. If you like it, you might build your own subscription list with something like NetNewsWire or blogsareback.com.

The web feed roll is just one static HTML file. When you click on "Update feeds" a PHP script refreshes the content from the actual feeds.

This was my work day result at IndieWebCamp Nuremberg 2026 — built in a short day among a room full of people doing the similar things for their own corners of the web. That's the IndieWeb spirit in a nutshell.

→ tilman.me/feedroll*

Inspiring websites: Daniel Eatock

I love Daniel Eatock’s website! The way he publishes his art and ideas for decades on this beautifully simple website is a tremendous accomplishment. And very inspiring. That is why I wrote a page on my digital garden about it. Already part three of a series on inspiring websites.

Skywalker

I vibe-coded a mobile camera web app, because I miss the old days when mobile photography was such a great creative field. Surprisingly the Snapseed app is still around, so I used it for additional layering.

Platformer Game Jam 2026

16 Bachelor of Design students at TH Nürnberg built a platformer in the faculty's project week. Only three had ever used a game engine before. Three days later, ten games were finished — solo or in small teams, all playable in any browser.

The most interesting part isn't the speed. It's what made it possible. Godot has become a solid open-source engine that students learn in hours rather than days. And the web has quietly grown into a remarkably universal free and open platform for interactive media — built on open standards, no media platforms or app stores in sights. WebAssembly lets compiled engines like Godot run in the browser at near-native speed. A finished game ships as a folder of HTML, WASM, and assets. You just send a URL. A good time to be designing digital things.

→ Full write-up, photos, all ten games: tilman.me/garden/Platformer+Game+Jam+2026*

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