Tilman

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Cursor Camp wins Tiny Awards 2026! (and my minor gripe)

The Tiny Awards celebrate “the small, poetic, creative, handmade web”: non-commercial websites by individuals or small groups, nominated and voted on by the public. For me, they have become an important signpost of the web revival. So many creative people are publishing awesome and interesting stuff on the web, far away from the algorithm-trodden (para-)social media silos.

This year’s winner is Cursor Camp by Neal Agarwal: a summer camp where you hang out with strangers as nothing but your mouse cursor. No chat, just campfire, dancing and secrets to find. It is another addition to Neal’s already impressive collection of neat web things on neal.fun. Cursor Camp is wonderful place online, fun, social and perfectly executed. Absolutely worthy of the award.

My minor gripe: Cursor Camp is not really “small” and “handmade”. The credits, hidden in the camp, list a creator, a producer, an illustrator and an animator. Everything is on a professional level. That does not make it any less wonderful. But it feels as if smaller, more amateurish projects were pushed to the side this year. Understandably, many voted for the shiny, big and impressive one. Yet it lacks that “Oh, that inspires me to do something on the web myself!” feeling.

So have a look at the other finalists. My favourite is GEOKASH, Kash’s personal archive of software, hardware and things, “meant for exploring, not merely passing through”. You leave it wanting to build your own.

Official Electric

Every now and then you find someone who really owns their corner of the web. AJ Gonzalez (ajgenerated.com*) is one: he builds his own universe on his own sites, and itch.io, Instagram, YouTube and TikTok feed into it instead of contain it.

His main project, Official Electric, is a fictional brand celebrating its "35th anniversary", complete with an invented corporate history. The homepage was recently streamlined. It's faster and more legible now, but a lot of the character went with the redesign. That is why I recommend starting at the "Brand Guide" (officialelectric.com/pages/about):* Swiss Helvetica grids meet retro computer print material, some of it historical, beautifully composed.

His games show his signature style: glitchy and colorful low-res pixel art. The latest, RUIN, is half interactive artwork, half mysterious puzzle. There is a "definitive edition" coming in 2027, but you can already play the "chapter 0" demo on officialelectric.itch.io/ruin.*

The merch also looks great, though the Shopify site leans a bit towards selling. Also check out nothing.gallery*, a walkable 3D web gallery in the same style.

Digital Experience Showreel 2026

Years of students' work in the field of Digital Experience — compressed into 30 seconds.

Interaction design, web design, UX/UI, game design, creative coding and experiments: this is what our Bachelor Design students at the Ohm build!

Publications

I started a new section on this site: A collection of my academic design research: tilman.me/pub* Google Scholar, here I come!

How can creative practitioners publish on the web today? Options, pitfalls, and trade-offs

I just published a long essay on a question that nagged me for years. I always felt that more creatives should run their own self-hosted websites — but I was never sure I was right. So instead of arguing for it, I examined every option as objectively as I could, with its real advantages and pitfalls, so readers can reach their own informed conclusions!

Read here: tilman.me/garden/How+can+creative+practitioners+publish+on+the+web+today%3F*

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